INFINITY DESIGN

POSM · Artwork adaptation · Localisation · Structural design

Gaming releases.
Retail POSM design

We adapted supplied campaign artwork for Russian retail, localised the layouts and developed display structures. The scope ran from posters and shelf graphics to floor-standing units and print-ready artwork.

Destiny: The Taken King retail display and branded column graphics
Destiny: The Taken King · Retail display07 visuals

The brief

Turn the visual assets of major game releases into a coordinated set of point-of-sale materials for Russian retail. Each title needed to remain recognisable across formats, while the layouts, language and display structures had to work together.

Our approach

Our team handled artwork adaptation, Russian localisation, structural design and prepress. We translated the supplied visual assets into layouts for each surface, balancing the key image, product information and display space before preparing the files for print.

01

One game world.
Multiple retail formats

The work covers Destiny: The Taken King, Total War: WARHAMMER, DOOM, Fallout 4 and Call of Duty: Black Ops III. Large character artwork anchors the floor displays and column graphics; shelf strips and countertop units use tighter compositions. The layouts preserve a clear visual connection between the materials for each release.

02

Localisation within
the visual system

We integrated Russian-language copy into the existing campaign designs. Changes in line length required adjustments to type size, hierarchy and placement. The original logos, characters and key visuals remained the recognisable centre of each layout, with localised information composed around them.

03

From artwork
to display structure

We developed the structure of floor-standing and countertop displays, including their silhouettes, shelves and side panels. Artwork was placed around these elements so that the product area and the campaign image formed one composition. The visualisations show how the materials relate to the surrounding retail space.

04

Preparing
the print artwork

We aligned the final layouts with the dimensions and structure of each format, checking the position of images and text against the edges of the individual elements. The prepress scope covered shelf graphics, posters, countertop displays and floor-standing units.

What we delivered

A coordinated set of localised retail layouts, display structures and print-ready files for five game titles. The work connects campaign artwork with the practical formats used to present products at the point of sale.

The game identities and original campaign assets were supplied. Our contribution was adaptation, Russian localisation, structural design and prepress. The images shown are design visualisations.

Bring your campaign into retail

Share your campaign assets and required retail formats. We can scope artwork adaptation, POSM structures and print preparation for your team.